If you listen to a PC Retro Gamer, and since you’re reading this, you are, then you may be familiar with certain gaming studios that were responsible for the enduring blocks of the media landscape of the 90s videogame scene. More than people may intuitively realise, companies often made an engine then made a host of games off that engine, meaning that Bullfrog Software made Magic Carpet and Gene Wars even though those are two seemingly very different games.
One of these landscape markers was Sierra Software, later Sierra On-Line, over in the PC-dominant format of Narrative Adventure. Now, it was a mistake to think of Sierra games as just the Kings Quest, Space Quest, Leisure Suit Larry, Mixed Up Mother Goose genre that they were, since Sierra also published ports from other consoles, like Atari Games’ Oil’s Well, and they imported a number of French games like the Gobliiins games which were also obscure narrative adventures, so you know, that’s not helpful. Point is, Sierra published a lot of games, including real-time strategy games (like Caesar), shooters (like Nova 9: The Return of Gir Draxon), business managers (Jones In The Fast Lane), and even mecha war games (the Earthsiege games).
But people mean ‘narrative adventures’ when they say ‘Sierra games.’
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