As a matter of practice, it’s important to me that I keep demonstrating different ways to engage with games. Making games is a practice, and when you can look at game assets and consider ways to apply them, you’ll begin to see how much of game design is stuff you can do. Therefore, on this blog I’m making it a project to regularly grab some game assets I couldn’t make myself, that are made for game designers to work with, and see what ideas they inspire.
Still no, uh, still no catchier name than that huh?
This time, we’re looking at the endless well of wonderful stuff that is Kenney Assets, focusing on the ‘Sci-Fi RTS’ bundle.Continue Reading →