Every month of 2022, I am trying, as part of both my PhD project and my all-purpose general game development, develop if not a whole game for game development, a project start, such that I can make playtest prototypes. This is a sort of report of the process throughout the month.
This month has been busy. Not in a fun way. Nonetheless, any work on an idea is work on the idea, so let’s talk about that.Continue Reading →