Daily Archives: July 5, 2022

Asset Brainstorm #7 — Graffiti Constructor (2?)

As a matter of practice, it’s important to me that I keep demonstrating different ways to engage with games. Making games is a practice, and when you can look at game assets and consider ways to apply them, you’ll begin to see how much of game design is stuff you can do. Therefore, on this blog I’m making it a project to regularly grab some game assets I couldn’t make myself, that are made for game designers to work with, and see what ideas they inspire.

This month, as a brainstorm project, Fox wanted to know what I’d do with this toolkit available on Itch.io, by uh, Free Game Assets?

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