Time to time, I write up an explication of characters I’ve played in RPGs or made for my own purpose. This is an exercise in character building and creative writing.
Magic didn’t go away with industrialisation, it just had to catch up, and fast. It used to be that for a thing to become a magical signifier, it needed to be squirrelled away in an old book, a curse with a thousand days of practice, a single phrase empowered with the tragedy of a century, and all that jazz. Now you can print out the magic words a million times in a second, and the problem isn’t finding the magic, it’s drawing it out.
Inevitably, we have the new mages.
The MP3 – a way to treat performances of songs as replicable numbers – was developed in 1993, and at that exact moment of the first release, Cooper Owl was born. We all get into hobbies in high school, and his was magecraft, which he got into to impress hot goths.
He did find magic, woven in the songs that meant the most to people, the songs that lingered after the singers were gone, their dead beats.
Never impressed any hot goths.Continue Reading →