Daily Archives: July 7, 2022

3.5: The Misfit Children Of The Complete Books

Dungeons & Dragons is a beast of structures. One of those structures is a class, which gives you a collection of mechanical abilities to express how you operate in the world. One of the other structures is a book release schedule, which gives you a sequence of products that Wizards would be very happy to sell you, and would make your game better, no really, check it out, this will totally address problems you’ve mentioned and noticed. Back in 3.5, the first wave of these was the Complete books, the Complete Warrior, Complete Adventurer, Complete Arcane and Complete Divine, which I will note, did not in fact, complete those options. Blatant false advertising in my imho.

Each of these books had three classes in them, meaning that after the initial release of the Player’s Handbook, we were presented within the first six months with twelve more classes to select from, which makes sense. Binches love classes. I have a long-standing opinion that every Complete book that presents new classes presents one legitimately interesting class and at least one complete turkey. What you almost never got was a powerful class out of a Complete book.

Of these classes, I actually think I have to revise my assessment. Like, some books didn’t really have an option that managed to reach the high water mark of fine.

But that’s a list! We can look at a list!

Presented then, in an itemised list, are the twelve classes of the Complete Books, 3.5 edition’s misbegotten I Guess player options. We’re going to look at the worst book to the best book, in terms of whether or not the classes are powerful. This is non-scientific and you’re reading along because I’m charming, so don’t get too het up about it.

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