Game Pile: Familiar Alchemy
Two things before we start. One, I backed this game on kickstarter, because a friend of mine, Calvin Wong Tze Loon, talked about doing work for it on his twitter. I followed that, thought it looked good, and backed it. I have, therefore, a clear connection, socially, to the making of this game. As it happens, Calvin’s main job was editing the rulebook, and the rulebook is pretty stellar, but I would say that, wouldn’t I.
The other thing, before I talk about this game, I need to get one thing out of the way, up front. The kickstarter for this game, the reason I own this game, the access point for this game, describes it as:
A wondrous world of plants, potions and familiars await in Familiar Alchemy, a semi-cooperative game rooted in Scottish folklore.
See that? See them bolded words?
What I need you to know is that’s a fucking lie.