Daily Archives: July 10, 2021

Revising the Botch

I released the Botch in 2016. I made this game in a week, with the help of a friend who had similarly manic energy creating the art, and what resulted was one of my most successful games.It’s not Dog Bear successful (though, same artist!), but it is a game I still think of fondly, can pitch easily, and sells well at conventions.

Remember conventions?

I don’t think that I’m perfect. Every person I’ve taught about making things, I tell every thing you make is making you better at making the next thing. And I have a lot of games – a big library of games. And some of them, with years of progress and learning, I’d like to revisit and improve. Since The Botch is one of my best, I’d like to start with that. I’m going to share with you some notes about improving and changing The Botch and ways it’s going to change in light of pressures that aren’t my fault.

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