We Are The Night: Aspirations, Contusions, And Bullshit
These articles document the ongoing process of examining the things required to make a Blades in the Dark hack. The premise is using Blades in the Dark to emulate a heroic vigilante environment, akin to the settings of Gotham City from We Are Robin, or Ikebukuro from Durarara!!
This time, I want to talk about a mechanical change to the injury system. We’re going to talk about Harm and Trauma, and ways to change that system.
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