Time to time, I write up an explication of characters I’ve played in RPGs or made for my own purpose. This is an exercise in character building and creative writing.
Cody always knew someone. He was the kid who knew everyone shifty, who could get you favours, who could find you things off the books. He never really worked out why he was good at it, why he could remember these trades so well, why he could read the people around him for what worked, what made sense about them.
When the wolf woke up, it made a bit more sense.
He’s a fixer, a bit of a crook, certainly a bit grubby. There’s a lot of ways poor people make things happen in the city, and in the dark spaces, sometimes you hope to find the wolf.Continue Reading →