Daily Archives: November 13, 2019

Half-Orcs (but really Orcs)

I have these in my D&D setting, and I have them because, removed from any ontological questions, they are cool things. An orc is like a human, but bigger and usually more physically brawny, and green, and being able to play a half-orc means you have a bunch of outcaster cred, you get to play with the way you look in a way that’s got meaningful signifiers attached to it, and you can funnel your intentions through the lens of ‘how people see orcs.’ The orc – and the elf, but more on that another time – are perfectly good fantasy tools that let you play around with the space of meaningfully physically distinct humantypes, and half-thems are great tools for giving players a way to play as outsiders learning about their world.

Interesting things happen at borders.

I like ’em! But they often, in many settings, don’t make much sense. Part of why they don’t make much sense is how they relate to the half that gets mentioned, the not-human part of orcs, and why they can breed with humans. Questions get asked, and I’m the kind of world builder who’s curious enough to want an answer, and an answer that doesn’t make me wrinkle my nose and go ‘well that’s stupid.’

With that in mind, and knowing these are creative toys for my friends to work with and designed to be played with, I want to make sure they’re something that has space in which to play. What then, do I want an orc to be in my settings?

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