Daily Archives: April 11, 2024

Wip Assessment 1

I keep my files organised in directories on my hard drive, which is a thing the youths don’t do any more, because of woke. I even use silly tricks to handle how they’re organised. Did you know you can put a ! on the front of a directory name, which will ensure it’s always sorted to the top of the list, so if there’s some sort of universal toolset or template directory you want, you can use that to keep it up the top for easy access? These are useful tips for if you want to run the Windows version of Xtree Gold, which they call ‘Explorer’ to manage your files.

A banner showing several of the card backs of my games.

I keep my games in progress there. Hypothetically, that’s also where completed games go. I haven’t completed many games this year. Or last year. Or — look, it’s been rough since basically 2020, that’s when I can say for sure things got difficult. There have been a lot of reasons to slow down production, not the least of which is just money. Making games is a hobby and it costs money and I’ve just not had as much to play with lately. Shipping costs have changed, production costs have changed. I’ve talked about this before.

But those are why the game doesn’t get pushed to a product that I can sell you.

As of this moment I have 34 directories in my GameDev directory, with components of games of some degree or another, that are all labeleld as, in their own way, ‘WIP.’ Works in Progress. What are they waiting on? What is keeping the Works In Progress as In Progress?

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