Prototype 23.02 – Bakarina
Okay, okay, I need to do another one of these posts, the ones where I talk about the monthly prototype for February, that was Smooch Month, okay, that means it’s a standard template at this point, complaining about how hard it is to make smoochy games. Oh wait, what do you mean this time I got inspired and had a cool idea and wanted to build on that? Well, snap, what did I make?
Inspired by My Next Life As A Villainess, All Roads Lead To Doom, I devised something that was really nagging at me as a problem. See, smoochy games don’t feel to me like they benefit from being competitive (mostly). I was stuck on the question of, hey, how do I make a romantic narrative game that focuses on a relationship and choices that lead to that, that doesn’t pit players at odds with one another? How then, do I make a cooperative game about smooching?
I did it!Continue Reading →