Daily Archives: August 30, 2022

Prototype 22.08 — Switch Stances

Every month of 2022, I am trying, as part of both my PhD project and my all-purpose general game development, develop if not a whole game for game development, a project start, such that I can make playtest prototypes. This is a sort of report of the process throughout the month.

This month I got to the outline stage of designing a trick-taking game which is now firmly at the ‘make a prototype and see how it plays in person.’ And it’s about skateboarders, and I have a challenge now about aesthetic choices.

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