Daily Archives: July 14, 2020

Reaper Space

don’t go there

it’s reaper space.

Everyone warns you when you move through the ports and bases and outposts. It’s the big zone where ships don’t travel; trade routes route around it; no corporate rig will travel into Reaper space at all. Not any of the big ones, at least, not one of the superheavies. Reaper space is uninsured space. Nobody’s dragging you back out of that.

You haven’t seen a Reaper, of course. Nobdoy has, or if they have, they don’t know it. Nobody’s that sure about the way the Reapers look, though there are a few of their artifacts. You’ve seen one – hanging once in the foyer of a citadel, dangled from the roof, this immense machine that looked like a tank, with an entire assortment of blades on the front and an enormous engine out the back, seemingly made to do nothing but plow forwards; the blades were attached to a wheel, which was itself screwthreaded – so each blade flicked and clacked and dug into the air when they ran the machine –

Which they did, for a little bit.

For demonstration purposes.

Watching it turn an entire shuttlecraft into pieces with all that sound, the shredding and breaking.

Brr.

It’s not like you need to worry about Reaper space. Reaper space has barely any planets in it, and there’s only one outpost out near the dead zone that serves as a border to Reaper space. Maybe a few planets, sure, probably with some cultures on them that are probably not spacefaring, or if they spacefare it’s to do minor, small trades – the trades of a culture that doesn’t have an empire or corp yet – and when the talk of reapers happens they just shut down their satellites and pretend nobody’s home.

There are pirates, of course.

After all, uninsured space is unpatrolled space.

Gotta be careful out there. It’s Reaper space, but it’s full of scum and villains too.

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