Daily Archives: January 13, 2024

Iron Hearts And Minds

When I talk about Cobrin’Seil and the people who live there, I do it in the context of I guess a kind of worldbuilder who wants to present heritages as whole sapient people who exist in a world and relate to that world materially. ‘A Wizard did it’ does not satisfy me. I do not like entirely magically sustained cultures, and I do not like the idea of cultures that have a singular personalised focus. I treat the heritages as if they have cultural stereotypes, which are based on interactions and communities, but I try to approach them as if they are creatures that exist in a world and interact with that world.

an image of a wizard and a warforged standing side by side. Art from the cover of Exploring Eberron.

This approach is great when I’m starting out and filling out the broad spaces. What are humans? What are the things related to the humans? But the thing is, in D&D, character heritages aren’t just a worldbuilding entity, they’re also player pieces, mechanical objects that players want to interact with. They can range from important for entirely mechanical reasons (hi there, Dragonborn and Dwarf), or because of cultural prominence.

In this category fall today’s three examples: The Minotaur, the Warf*rged and the Giths. And I want to give a bit of a talk about what they are in Cobrin’Seil, but also, why players see them, and what that means for the world.

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