Game Pile: The Dishonored TTRPG

Being The Second Best In Dishonored The TTRPG

Thumbnail and outline below the fold!

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  • It’s rough to be second best
    • most indie devs would claim that people are always using a second-best game system in D&D
    • but direct comparisons are hard
  • Introduce the book basic outline who owns it
    • Mophidius and Bethesda
  • What’s covered in the book, interesting parts
    • Good table of contents
    • Run through the ToC
    • character creation comes later than I like
      • Why does that matter?
    • Really good character sheet, simple
      • Character building is extremely fiddly; while there are lots of broad elements, there are lots of refined categories
  • The great big fat bear in the room
    • the basic contrast between blades and this resolution mechanic
    • the Dishonored resolution mechanic
  • what you can use this book for
    • The history and setting of Dunwall
    • every single region of Dunwall is described excellently in game-agnostic terminology that’s more about the experience of living there and interacting with people there, the vibes, than there is anything
    • the factions are described in terms of ideologies and causes; what you’re likely to believe, or how you behave as if you believe
    • The characteristics of architecture are described and explained
    • Ironically, race-class descriptors
    • The ‘origin and class’ form of discrimination and a sidebar about a lack of racism and sexism
    • Guides for playing during events, like the rat plague
    • The language style of the places
    • Beautiful maps
    • These elements are described in terms of the human experience; why people do things, what they need, and how they care about them. This is excellent.