Tag Archives: Tricks Month

4e: Sneaky Feys

It’s said, that humans learned magic from the gods; some say that humans learned it from studying the universe around them. Some, in the oldest and darkest stories, say that humans learned magic from the fey, because they couldn’t wait to see how badly we fucked it up.

One thing I love about D&D 4e is the way that making a character is pretty simple and robust. Rather than gate things like werewolves and werebears behind layers of power back in third edition, the game finds ways to let you play that straight up, out of the gates. Same with Vampires, and, if you want, you can play all sorts of weird character types out of nowhere.

If you want to play a weirdo, fae-realms inspired fey creature, you have options too! And, of them, the Satyr and Hamadryad, are bad. Fortunately, though, Fox made some better ones, and I’m going to give you some feat support for them!

Now, this is a bit of a different direction in the kind of 4e content I make. This isn’t about something from established books, this is something based on the character heritages for 4th edition that Fox made. It’s going to be about feat support for the Gruuwar, Pooka, and Firbolg heritages she wrote, and put up on The Square Fireball.

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Story Pile: Capricorn One

Morning.

The TV broadcast is rolling.

The silhouette of the rocket on the launching pad, the black shape created by the cresting sun.

The sound, from somewhere, to somewhere, about the countdowns, about the tanks being flooded, about the expectations of the mission. About the vast things humans have done, to make this happen, about how this is a first step on a months long path.

About this, the first crewed flight to Mars.

And then, someone taps on the side of the module where you’re sitting, and says: You need to get out. We need to talk.

Capricorn One (1978) is a conspiracy thriller movie about NASA trying to fake an extraterrestrial landing in order to avoid embarrassment and funding failures, and the escalation required to maintain a conspiracy that does not hold.

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T-Shirt Megapost: Subject Outlines 2

Yesterday I started on showing off this month’s t-shirt designs, and boy there are a few this month.  I would normally put t-shirt designs at the end of the month, but in this case, I’m actually getting these shirts in time to wear them for this semester… which is also the same time any of my peers might want to see them.

Sonic The Hedgehog logos are really quite good. It’s a standardised font, it’s a standardised formatting, and the rest of the logo is done with individual specific details for the media in question, like Mania’s springs and whorls. This was really, really easy to make and it looks great.

I think sometimes it’s easy to fail to appreciate just how good the branding is for Sonic.

Also, there’s a version of this with ‘& Knuckles’ on it, but it honestly doesn’t look as good and means the joke ends on a second punchline, and that sucks.

This was based on the suggestion of my dear friend Shelf, who pointed out that while yes, it looked like a Final Fantasy logo to start with, I needed something crystalline in the middle. Fox also pointed out that it’s where a splash of colour happens. In this case, it’s a silhouette of an elk.

Because elks are cool.

The elk is a gradient that then got ran through a cubism filter to make it look kinda crystall-y.

Speaking of that cubism filter, get a load of that crystal in my extremely home-made leadership matrix. The matrix is entirely out of gradients otherwise.

The text is really interesting because my memory of the gradient on this is really vibrant – a really rich red, a really deep blue. But if you go back and look at the G1 logo for Transformers, it’s… positively understated.

This gradient is made up, in order from the top of the image to the bottom, a gradient of blue-to-white; a line of garbage hand-drawn then smoothed and smudged to look a bit more like a mountain range; a gradient of red to white. The bottom of the garbage line gets blurred into the red-white gradient, and that’s how I got that effect.

I’m really proud of all these things that don’t require me to like, do much drawing vs making my designs with shapes, rotations and symmetries. There’s a lot of that here.

And finally…

God damn.

I wanted to make a shirt with the design from the Vaporwave Designer meme program. But the thing is, that’s not only not at a proper resolution for shirts, but it’s also really busy for a design when I can’t control all the elements of the shirt. I can’t cover the entirety of the shirt, to give it the proper background. I can’t do gradients either – less-than-full opacity, when printed on a shirt, is printed on white and creates a nasty white silhouette.

With those limits, instead of duplicating that style, I wanted to make something that evoked it, in colours I like. And thus, we get this hodge-podge of ‘wow, look at all the effects I can do.’

If you’d like to check these shirts out, maybe buy a sticker or a shirt… well, check it out here.

T-Shirt Megapost: Subject Outlines 1

ha ha ha or maybe we’ll have another lockdown after I write this post and the next one and these shirts will instead not get worn at class but oh fuck it here it is anyway


I like wearing my shirts to class. You maybe have seen my bumper collection of Loss shirts that I wear to teach a class about memes. One shirt that got a yell of laughter last semester was my ‘Have You Read The Subject Outline’ shirts.

Well, as this post goes up, I’m going to be teaching again this semester, and I made a bunch of other shirts of that joke so I have a full matching set for the semester. Here, then, are the first half of them, with some notes about how I made them.

The actual phrase Have You Checked The Subject Outline scans to the Teenage Mutant Ninja Turtles cadence. Thanks to one Glench, a tool exists on the internet for building a framework for that kind of design.

In this case, the output of the creator just gave me the angle/style of fonts, and then I went and recreated them myself once I had someone else doing math on the arc of the letters.

The Fullmetal Alchemist logo is composed of letters, with specific kerning and details, that I seem to have installed as part of a system package. To get this look, I pulled the spacing in tight for the body text to make sure that the two most similar words fit the same bounding box. Then, it was a matter of giving it a pair of outlines – which I noticed, a lot of things rely on outline-thicker-outline, which does look great.

This is mostly just sets of gradients; one gradient for the red body, another for the red outline, same for the greys and silvers.

Note that in this design because the original logo doesn’t have a hanging element (the foot of the J), I had to then restructure things a little; I couldn’t just make SUBJECT and OUTLINE separately, because otherwise the bottom edge of SUBJECT would overlay on the top edge of OUTLINE. In this case, I put the topmost layer (the inner body text) paired together, with SUBJECT on top; then under those two, the outlines, then under that, a grouping. Then I had to make space to make sure the outline on the J fit.

Design number three went through a lot of iterations. There’s a free font for minecraft, but to get the 3d effect I had to do a lot of struggling. First, create two layers of text, with a distressed/non-distressed font. Then I used a perspective tool to make it tilt backwards.

Once I had that, I took a copy of the bottom layer, the un-distressed one, and gave it a vertical motion blur a pretty big distance, then made a folder for the blurry one. I copied it a dozen times, merged those, and then made a copy and got rid of all the contrasty bits to make sure it was a ‘solid’ shape rather than a blurry one.

Then it was a matter of just trying out a lot if graphical effects to see if I could get a ‘dirt’ vibe without using textures I didn’t own and wasn’t allowed to use. I did toy with pixel blurring photos, but that got me inconsistant pixel sizes, and that was super annoying and looked a bit crap.

That’s half of these designs, we look at the next set tomorrow!

Game Pile: Among Us

Among Us is a 2018 social deduction videogame, developed and released by Innersloth games. It is a borderline omnipresent media thing right now and you may have seen it on like, kid’s t-shirts and stuff if you are lucky enough to be able to walk around outside right now. There’s a non-zero chance that you don’t know what this game is or how it plays, so I’m going to fly through that real quick.

In Among Us, players are dropped into a play environment (known as the map) with nothing but their little blobby toes and a team affiliation to their name. Then they’re required to do a number of tasks to ‘fix’ the map — like, getting a spaceship going, for example — and that’s it.

Oh, wait, that’s what you have to do if your team is ‘crew.’

See, in any given map, there is one, and maybe two non-crew members, that look like crew members but aren’t — they’re a fangly shapeshifting alien (or aliens) — and they want to sabotage the tasks and kill off all the other members of the crew. This is obviously bad, so, whenever a player discovers a body, they can call for a meeting, where the crew can vote on who they think is the murderer (or not vote, if they so want), and if someone gets a majority of the votes, they’re spaced.

This creates the basic systems of the game. The alien wants to isolate people and kill them in places that are likely to go undiscovered, build a cover identity and defray suspicion. Non-aliens want to get their tasks done without being killed, and without being perceived as suspicious, for fear of being flushed out into space mistakenly. Alien wins when they’re equal or majority of the crew, crew win when all their tasks are done or the imposters are disposed of.

There are, I think, maybe two forty year olds who read this blog who may be going: Oh, is that it?

And yeah, that is it.

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Jesus Mythicism

I don’t think Jesus existed.

I mean, there’s scholarship on it, and for some of you, ‘no, we can give the concession,’ and there’s a host of opinions. Lots of people I know, atheists even, even active anti-thesists, think that Jesus existed, or rather, say that they think that Jesus was a ‘real person’ and attribute the teachings in the gospels to that person.

I don’t. I don’t see how I have to give that concession. And, like, I think the idea that ‘there’s a real kernel of truth’ to Jesus mythicism is really weird. Why? Because the text that describes Jesus also describes massive sermons memorised perfectly, specific literary devices that would be very unnatural as observed practice, historical characters behaving wildly out of character, an actual zombie apocalypse, and people coming back from the dead. Those things don’t happen, meaning any text that includes those things is inherently suspect. Like, The Walking Dead happens in Macon, Georgia, and the fact that Macon exists doesn’t mean that The Walking Dead is a good text to use to learn about it.

And largely, the thing is… what is there left, then? If you take all the stories in aggregate and just drop the stuff that contradicts one another, and the stuff that absolutely could not have happened, you’re left with a very vague outline that at some point, a dude named Jesus existed. Historically, the best record we have is a hundred years later is people saying ‘hey, Christians exist, and they say this is their backstory,’ which I mean, that doesn’t mean anything. Every religion we’ve ever seen founded with good record keeping has an obviously nonsense origin story, why is this the one we take seriously? Because that’s the only records we have? But those records also have again, total nonsense in them.

There are some academics who have written on the topic*, and they construct a reasonably solid argument for the mythical nature of the Christ story. In 2007, the Jesus Project was kicked off to attempt to settle the question in an independent and authoritive way, only to be shuttered two years later when its own coordinator determined that the project could neither get reliable enough historical information to prove Jesus existed, nor could it in any way verify the idea that Jesus did not. There was also a problem with how the researchers seem to split into people who assumed Jesus was real and people who didn’t, which meant there wasn’t a proper skeptical framework. And when people say ‘we have more proof of Jesus than we do of Julius Caesar,’ it’s kinda this auto-disqualifying position, but it’s seen as the norm to say that.

Personally, I think that the way we give Jesus the benefit of the doubt is a form of religious privilege; that Jesus gets held to a much lower standard of evidence, because well, there’s all this stuff. Look at how much Christian-ness there is around us, surely the history of this church has to be, like, based on something right? And we defer to the experts within the textual space, in the privilege superstructure of the church itself. And like, surely there have to be good sources for this, right? Right? It’s a coincidence I’m sure that in our Christian culture surrounded by Christian media with Christian colleges that have Christian teaching positions for Christian students that there’s a bias towards selecting academics who may think that there’s something to this Christianity nonsense.

One predominant complaint about mythicists that’s used to dismiss them wholesale, tends to be ‘these people aren’t getting hired in academia,’ which I mean, that sounds like a hiring practices problem? Like, the argument seems to literally be ‘we don’t hire mythicists, and none of these mythicists work as professional scholars.’

Anyway, I find the entire idea of a historical Jesus unnecessary, and any historical records we have are so far beyond the life of an actual cult leader that any of the records about his life presented in the Bible are no different than Qanon fanfiction.

There is a problem with my position though.

You see that *?

That * is where I would normally talk about and share excerpts from those scholars and why I find them compelling. And I used to be happy to do that. Except now… I don’t. Rather than swerve this little piece all the way into the ditch, though, I’ve put an explanation for those things down under the fold. Basically, the scholars on this subject that helped me build to this position – where I now don’t feel I need their writing to do it – are people I’m not comfortable mentioning in public, because of Content Warning bits.

It’s not necessary? Like, I don’t think that you need these scholars to serve as the undergirding for dismissing the idea of Jesus. If you don’t think the Bible is a historical text, and I don’t, because of all the stuff in it that is fictional, then literally all that we have is ‘Christians say they followed a dude with an extremely common name, who came back from the dead,’ and like… that’s just repeating a clearly fictional story. I don’t need any of the people with degrees to tell me that that’s not convincing.

I don’t know what a historical Jesus gets you anyway? Like, if you don’t believe in the miracles or the ahistorical bits, or the fictional bits that can’t work, or the teachings that are in many cases inconsistent, or the weirdly threatening culty bits, or the ability to see the future, and you say ‘well, I do think there was a guy, in this time, in this place, who had a cult, and that became Christianity,’ then I’m left wondering what’s left of that that matters?

… And now, the Content Warningy bit.

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The Human Mars Base That Definitely Exists I Promise Dude Just Trust Me

Hey, you remember me mentioning the Giant of Kandahar? That was a fun bit of conspiratorial nonsense embraced by bad people in an existing support network of fabulist grifters and true believers, wasn’t it? It was especially fun because, if it’s true (and you can’t prove it’s not!) then you’re left with proof that conspiracies are true, and that means you may believe in other conspiracies, because, after all, the coverup of the Giant of Kandahar shows it!

Gunna talk about conspiracy theories, which are fun, but then I’m going to talk about Qanon, which isn’t! I guess I’m also mean to the Seven Day Adventists a little?

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The Too Perfect Problem

All forms of tricks need to avoid being too perfect.

You might notice that a lot of magic performances, certainly these days, rely on doing something that make you laugh. It’s extremely common to see a magician incorporate some form of oafishness or buffoonery into their act. This is tied to the fundamental principle of controlling attention. First, the magician demands attention, and then they use the fact they have demanded attention to subvert the idea that they deserve it.

Then they prove they do.

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Story Pile: Poolhall Junkies

Even if you win, you can’t win.

I had no idea that I was going to like this movie so much.

Poolhall Junkies is a 2002 movie with the extremely worrying phrase in its byline: Written, directed by, and starring Mars Callahan. And he’s not in this movie as a minor character, this isn’t a Quentin Tarantino thing – this is Mars Callahan writing a script, then directing a movie, about a character that he plays, and relies heavily on the skills that Mars Callahan absolutely actually has.

But.

But.

Before we go on, some content warnings, and like, one of them is a big one. There’s a reason I invoked Quentin Tarantino.

CONTENT WARNING: In the opening five minutes of this movie, there is a white character using the n-word. It is used repeatedly, it is used in a conversation with a black man, and is used with a hard r. It is a conversation about n-word privileges, and at the end of the conversation, because the white man uses the hard r, the subject is dropped, only to come up shortly after when it’s shown that the black man knows the protagonist wouldn’t talk like that unless something was wrong. It definitely comes across as edgy comedy about Who Can Say That at first. Later, the n-word without the hard r is used to refer to a black man, by the villain, and that black man doesn’t show up to respond or retaliate about that until the end of the movie.

Since the character is played by the author of the script and the director, it feels very uncomfortable to me, and it happens so early in the movie that I can understand if it turns you off entirely.

CONTENT WARNING: In a very generally 2002 way, this movie uses the r-word twice that I saw. It also has some conversations in it between characters who the movie does see as kind of stupid goofballs, where they talk about boobs and vaginas in an extremely ‘oh god, I was twenty’ way to me. Doesn’t make it better, doesn’t redeem it, but yeah, this movie has that stuff in it. And that sucks!

These warnings make it awkward, though, because if you cut these bits from the film you get a film that may well be one of my favourite movies.

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Tricks Month 2021!

I like magic.

I am not an expert in magic; I am not particularly good at magic. There’s a handful of magic tricks I know, and they are, I think, good tricks for the kind of skills I want to have. Once I understood how magic happened, as someone who believed in real actual sorcery I started to see the world unravel around me. It taught me that people around me who seemed to have powers were just liars. Then when I realised that, I realised the techniques for convincing people of these tangible tricks were also good for intangible tricks.

It became a covert interest of mine, growing up. Reading books on magic, books of how to execute tricks, and then the history of magic, and the techniques of masters and things you could do to cheat at poker and manipulate people. I realised that I lived in a world not haunted by gods and monsters but rather everywhere I went, I found nothing but lies told by evil men to steal money.

What I learned then was that the way the world was, the secrets I was told were, themselves, just another set of lies meant to control me into seeing the world in a particular way. There were no old mansions full of created demonic life, destroyed by fervent hunters; there were no conspiratorial anti-god operations of Jewish people, ardently dismantling the works of Christians to try and repatriate them to Israel; there was no false or secret history of missing coins that showed the truth of the Bible. It was all, again, just lies.

I am very interested in ways people are controlled through lies.

Welcome to tricks month; we’re going to talk about magic tricks and the ways they control our attention. We’re going to talk about conspiracy theories, both widespread ones and small, insular pocket ones. We’re going to talk about the kinds of ridiculous things people actually believe, as horrifying as it can be, and we’re going to talk about the ways these systems connect to what you may think of as ‘normal’ and maybe even creep you out a little with the boundaries of your reality.

You may think you live in a sensible world with weirdos out there, but the weirdoes are right here.

We’re going to talk about ways to manipulate attention, components or problems in magic tricks, and I’m going to share some magic trick work I really like. There’s going to be some interesting history of cards and there’s going to be some thinking about how we use these lies and mistruths to hide reality from one another – and ourselves.

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