Tagged: T-shirts

T-Shirt Megapost: Subject Outlines 2

Yesterday I started on showing off this month’s t-shirt designs, and boy there are a few this month.  I would normally put t-shirt designs at the end of the month, but in this case, I’m actually getting these shirts in time to wear them for this semester… which is also the same time any of my peers might want to see them.

Sonic The Hedgehog logos are really quite good. It’s a standardised font, it’s a standardised formatting, and the rest of the logo is done with individual specific details for the media in question, like Mania’s springs and whorls. This was really, really easy to make and it looks great.

I think sometimes it’s easy to fail to appreciate just how good the branding is for Sonic.

Also, there’s a version of this with ‘& Knuckles’ on it, but it honestly doesn’t look as good and means the joke ends on a second punchline, and that sucks.

This was based on the suggestion of my dear friend Shelf, who pointed out that while yes, it looked like a Final Fantasy logo to start with, I needed something crystalline in the middle. Fox also pointed out that it’s where a splash of colour happens. In this case, it’s a silhouette of an elk.

Because elks are cool.

The elk is a gradient that then got ran through a cubism filter to make it look kinda crystall-y.

Speaking of that cubism filter, get a load of that crystal in my extremely home-made leadership matrix. The matrix is entirely out of gradients otherwise.

The text is really interesting because my memory of the gradient on this is really vibrant – a really rich red, a really deep blue. But if you go back and look at the G1 logo for Transformers, it’s… positively understated.

This gradient is made up, in order from the top of the image to the bottom, a gradient of blue-to-white; a line of garbage hand-drawn then smoothed and smudged to look a bit more like a mountain range; a gradient of red to white. The bottom of the garbage line gets blurred into the red-white gradient, and that’s how I got that effect.

I’m really proud of all these things that don’t require me to like, do much drawing vs making my designs with shapes, rotations and symmetries. There’s a lot of that here.

And finally…

God damn.

I wanted to make a shirt with the design from the Vaporwave Designer meme program. But the thing is, that’s not only not at a proper resolution for shirts, but it’s also really busy for a design when I can’t control all the elements of the shirt. I can’t cover the entirety of the shirt, to give it the proper background. I can’t do gradients either – less-than-full opacity, when printed on a shirt, is printed on white and creates a nasty white silhouette.

With those limits, instead of duplicating that style, I wanted to make something that evoked it, in colours I like. And thus, we get this hodge-podge of ‘wow, look at all the effects I can do.’

If you’d like to check these shirts out, maybe buy a sticker or a shirt… well, check it out here.

T-Shirt Megapost: Subject Outlines 1

ha ha ha or maybe we’ll have another lockdown after I write this post and the next one and these shirts will instead not get worn at class but oh fuck it here it is anyway


I like wearing my shirts to class. You maybe have seen my bumper collection of Loss shirts that I wear to teach a class about memes. One shirt that got a yell of laughter last semester was my ‘Have You Read The Subject Outline’ shirts.

Well, as this post goes up, I’m going to be teaching again this semester, and I made a bunch of other shirts of that joke so I have a full matching set for the semester. Here, then, are the first half of them, with some notes about how I made them.

The actual phrase Have You Checked The Subject Outline scans to the Teenage Mutant Ninja Turtles cadence. Thanks to one Glench, a tool exists on the internet for building a framework for that kind of design.

In this case, the output of the creator just gave me the angle/style of fonts, and then I went and recreated them myself once I had someone else doing math on the arc of the letters.

The Fullmetal Alchemist logo is composed of letters, with specific kerning and details, that I seem to have installed as part of a system package. To get this look, I pulled the spacing in tight for the body text to make sure that the two most similar words fit the same bounding box. Then, it was a matter of giving it a pair of outlines – which I noticed, a lot of things rely on outline-thicker-outline, which does look great.

This is mostly just sets of gradients; one gradient for the red body, another for the red outline, same for the greys and silvers.

Note that in this design because the original logo doesn’t have a hanging element (the foot of the J), I had to then restructure things a little; I couldn’t just make SUBJECT and OUTLINE separately, because otherwise the bottom edge of SUBJECT would overlay on the top edge of OUTLINE. In this case, I put the topmost layer (the inner body text) paired together, with SUBJECT on top; then under those two, the outlines, then under that, a grouping. Then I had to make space to make sure the outline on the J fit.

Design number three went through a lot of iterations. There’s a free font for minecraft, but to get the 3d effect I had to do a lot of struggling. First, create two layers of text, with a distressed/non-distressed font. Then I used a perspective tool to make it tilt backwards.

Once I had that, I took a copy of the bottom layer, the un-distressed one, and gave it a vertical motion blur a pretty big distance, then made a folder for the blurry one. I copied it a dozen times, merged those, and then made a copy and got rid of all the contrasty bits to make sure it was a ‘solid’ shape rather than a blurry one.

Then it was a matter of just trying out a lot if graphical effects to see if I could get a ‘dirt’ vibe without using textures I didn’t own and wasn’t allowed to use. I did toy with pixel blurring photos, but that got me inconsistant pixel sizes, and that was super annoying and looked a bit crap.

That’s half of these designs, we look at the next set tomorrow!