Tag Archives: My Hero Academia

Story Pile: My Hero Academia, Season 5

Here we are, five years of watching into the story that is My Hero Academia, a story that took two seasons to get up to gear and then ran face-first into a pandemic making every part of its production slow and awkward and worse but don’t worry, they had a whole manga to build off. Which means that while the execution may suffer, there was at least a solid, robust spine of storytelling to build off.

Right?

Spoilers ahoy!

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Story Pile: My Hero Academia, Season 4

Alright, now we’ve hit our stride, we’ve done most of the set-up stuff required to have stories and character information all out there. The major characters are all laid out, we have a villain on the horizon waiting to happen to people, and we just had an introduction of some new boundary characters, so it’s time to immediately do something with all of those. This is a series that has got a handle on the basic ideas of what it’s going to do, and each season can be snapped apart into a few short story arcs you can consider on their own.

There’s something to the experience of enjoying My Hero Academia, season to season. It’s got all the joy of a catchy pop song, popcorn playful and full of classic shonen anime battle feelings, but this pop song also includes a few slurs? And probably says something condescending about women. Basically, I’m enjoying it but I’m sure as hell not going to defend it.

What we get in this season is some high drama with a big battle, one of those stories that focus on the characters in the setting dicking around with the infrastructure that exists to deal with the commonality of superpowers, and then an absolute top-tier banger of a story arc about excellent nearly-zero-stakes hero bullshit.

I’m going to talk more about it and that’s going to involve spoilers, so, below the fold!

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Story Pile: My Hero Academia, Season 2

You can tell the quality of a shounen series by how quickly it turns to a tournament arc in order to fill out its episodes. Tournament arcs are a break-in-case-of-emergency story beat for any game in the fighting shonen battle franchise, because while on the one hand, they give you structure, motivation, and a clearly defined sense of progression, they are also, ultimately, just a series of disconnected fights where you have to show characters being cool and explaining what they’re doing for mulitple episodes. I understand entirely why an anime might need to do a tournament arc; the manga industry is a machine that eats artists and shits manga, and when you’re doing a shounen battle series, having this kind of chained sequence of fights gives you an opportunity to fill out the audiences’ perspective and demonstrate a bunch of things like you’re filling out a guidebook. They are practical arcs, they are serviceable arcs.

You can also elevate a tournament arc! There are stories that weave (say) intrigue around a tournament arc, or where the rules of the tournament create a different demand on the characters, or if you follow only one character learning about the world through the arc — there’s a lot you can do with them… but they are also predictable and require you to set them up well with an interesting source of tension.

The first half of My Hero Academia season 2 is a single big tournament arc, and it’s shockingly mediocre.

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Story Pile: My Hero Academia, Season 1

Nothing quite like striking after the iron’s gone.

This is the last year in which My Hero Academia will not be an anime that ‘has run for ten years.’ Seems a fine time to get into this superhero comic book anime for tweens. Behold, beyond the fold, I will be talking about the first season of the anime and that means some spoilering.

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