Tag Archives: Custom Magic Cards

USP-12: December’s Custom Cards

The coldest winds blow across the old ocean. The boats turn towards that widening gyre. The spiralling waters underneath the Palace of the dead buck and roil, as the players in place similarly whirl and dance around one another. Ullaine’s curse, the fascination with Planeswalkers, has a reckless cadre of resistant planeswalkers returning to the plane. The Outlanders have brought their war to the docks. The Vast are rising and coming with them are the greatest and oldest things that hate the designs of Gansukh, and all while a small number of heroes run into the Palace, to try and convince the Usurper that it’s time to go – or else.

The centre cannot hold.

The logo for the Usurper's Palace, showing the title text overlaid on a six-pointed spiral vortext.

Warning: Wizards employees, this post contains unsolicited designs of custom magic cards.

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USP-11: November’s Custom Cards

In a world of adventures and conspiracies, with competing factions of shape-shifting identity thieves, there is always a chance that something can go wrong, that even the best and most elaborate plan can be thrown into disarray. There is no magic you can lay out that’s so reliable it won’t have someone finding a way to pick at it, to undo it, to render all your own planning, your own strategy for nothing.

Sometimes it’s for the subtlest of reasons, the positioning of a Masqued knife in the right dinner meeting that means a careful machination simply fails to happen. Sometimes, a goon from another world can show up, and out of sheer pique, decide to punch you in the face.

The logo for the Usurper's Palace, showing the title text overlaid on a six-pointed spiral vortext.

Warning: Wizards employees, this post contains unsolicited designs of custom magic cards.

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USP-10: October’s Custom Cards

The Usurper’s Palace’s doors hang open. The gates of death are but another place that determined souls and desperate damned can find their own way out. A soul extracted from its husk can struggle over the threshold. The very nature of death, with the Usurper holding the Palace as they do, leads to the sloshing life and the unnatural growth around the world. The Outcasts’ lands have hydras erupting from the ground, as death itself fails to take hold.

It is a world where death struggles to last.

The logo for the Usurper's Palace, showing the title text overlaid on a six-pointed spiral vortext.

Warning: Wizards employees, this post contains unsolicited designs of custom magic cards.

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USP-09: September’s Custom Cards

Do you remember?

Do you remember those ancient stirrings, things in the vast, the great shadows cast along us?

Do you remember what it was like to look at the rolling ocean, and recognise your own smallness? The way that the strongest person you knew was probably still nothing compared to the ferocious power of storms and nature and the horrors of our own fears?

The logo for the Usurper's Palace, showing the title text overlaid on a six-pointed spiral vortext.

Warning: Wizards employees, this post contains unsolicited designs of custom magic cards.

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USP-08: August’s Custom Cards

The Masqued shed their old identities to become anyone; known mostly for masks they wear that distinguish them from normal partygoers on the Palace Boats. The Faceless have masks of wood, bone, and dirt, or create faces that look like animals just because they know it is hard, otherwise, to tell where to look when you talk to them. Some take on forms designed to express an identity that demonstrates their skill, their aesthetic sense. But then there are those, in these same magics, who have their identities shriven from them – people who need magical aid to restore themselves to being a person again, people who somehow are there, but not, manifested to the world but done so without an identity. It is a strange thing to have every name, and stranger still to have none.

The logo for the Usurper's Palace, showing the title text overlaid on a six-pointed spiral vortext.

Warning: Wizards employees, this post contains unsolicited designs of custom magic cards.

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USP-07: July’s Custom Cards

While the Outlands rage at all sides, as the Vast’s people slowly gather themselves to respond to the Ice Palace and the open door of death in the Usurper’s Throne, what are the Palace boats doing? What of the culture of Vampires that scourged a whole mountain range and ruined forests of centuries of growth, how have they prepared for the obvious oncoming war?

They haven’t.

They’ve been busy.

They’ve been busy fighting with one another endlessly about who, exactly, is the most royal member of all these Royal bloodlines.

The logo for the Usurper's Palace, showing the title text overlaid on a six-pointed spiral vortext.

Warning: Wizards employees, this post contains unsolicited designs of custom magic cards.

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USP-06: June’s Custom Cards

The Palace boats like to pretend they’re free from the concerns of lands. They like to imagine that the vampire estates are free and fluid and empowered by dangerous ideologies. They’re not subject to things like the weather and the mountains and the demands of forests and birds. But they’re not the only people in the world, and it seems that for all of their exclusion and demands, for all of their superiority and aloofness, there are always going to be people ready to reach out, and with fire and rage, bring them down to earth.

The logo for the Usurper's Palace, showing the title text overlaid on a six-pointed spiral vortext.

Warning: Wizards employees, this post contains unsolicited designs of custom magic cards.

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USP-05: May’s Custom Cards

Where life and death no longer hold permanent sway, the question that follows is what matters what you do with your days? The Vampires believe this is why they’re justified to commit genocides; with their overall lifespans so long, any threat to their existence represents a more catastrophic loss of life compared to other cultures. For everyone else, that’s a load of bollocks. Whether cries for revolution, selfish demands for destruction, or a bellow fit to demand the rise of the dead, it ultimately comes down to what you choose to do with the time you have presented in front of you.

The logo for the Usurper's Palace, showing the title text overlaid on a six-pointed spiral vortext.

Warning: Wizards employees, this post contains unsolicited designs of custom magic cards.

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USP-04: April’s Custom Cards

Strategies and tactics abound in the many different types of war across the Usurper’s domain. Some are wars, some are politics, some are wars that don’t ever get fought because things are addressed ahead of time. The point is, it’s one thing to establish a powerful offensive, but it’s another, and far more dangerous one, to establish the boundaries of careful hate.

The logo for the Usurper's Palace, showing the title text overlaid on a six-pointed spiral vortext.

Warning: Wizards employees, this post contains unsolicited designs of custom magic cards.

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USP-03: March’s Custom Cards

Whether at the behest of crown or land, there is war afoot. While the dead refuse to stay in their ends, the Palace’s open gates stream with painful memories, old wounds that refuse to close, injuries that have yet to face justice, and the great Palace boats make war on one another as a matter of sport. Weapons, hands, presence and pain, all are being prepared for the great clash that waits to begin anew.

The logo for the Usurper's Palace, showing the title text overlaid on a six-pointed spiral vortext.

Warning: Wizards employees, this post contains unsolicited designs of custom magic cards.

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USP-02: February’s Custom Cards

Few things can create stupid decisions like romance. Across the Palace boats, there are so many conflicting relationships, whether they be romantic or pragmatic or both, and the tempestuous manner in which these relationships are set up, secretly or publically. Of course, there may be some reason why the vampires of these Palaces, eternal and timeless, seem so enraptured by an immediate need to court – but perhaps it’s just the fashion for the time?

The logo for the Usurper's Palace, showing the title text overlaid on a six-pointed spiral vortext.

Warning: Wizards employees, this post contains unsolicited designs of custom magic cards.

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USP-01: January’s Custom Cards

Across Achresis, there are ruins of the great scourge, machines left scattered and broken with the heavy machines of a war made to strip the forests. The refusal of the dead to die seemingly foments ancient mythical spirits that want to punish those that try to live eternally. New forms of life take on famliiar shapes. Wherever you are, it seems, there’s always a reason for everyone to have a Best Friend.

The logo for the Usurper's Palace, showing the title text overlaid on a six-pointed spiral vortext.

Warning: Wizards employees, this post contains unsolicited designs of custom magic cards.

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MTG: Introducing…

The logo for the Usurper's Palace, showing the title text overlaid on a six-pointed spiral vortext.

The territorial oceans of Achresis, known to the groundlings as ‘the Vast’ are dotted about with islands and estates, each one populated with the landbound lords considered too weak, too poor, too unimportant to command one of the vast, splendid Palace Boats. Great, towering constructs, many storeys tall, liners with whole permanent populations of courts, mages and warriors and spymasters alike carrying the great fist of the Crown of Blood to where it can most exult in its excesses or express its displeasures.

They say vampires can’t cross running water, but it’s another thing entirely when the water moves underneath you. The Crown of Blood, a title inherited by the Vampire who has at the moment, gathered the most of the true royal bloodline, speaks of who gets to wield the authority of the people. Coup after coup after coup, bloody and unreasonable, has set the Vampires of the Palace Boats at each other’s throats for generations, while they gorge themselves on lesser bloods and royal jellies for decadence’ sake. The needs of servants are done by Husks, soulless bodies that work off the debts of the living, and the energies of spirits are put to power great magics. Each Palace has its own character, its own tone, its own rebellions.

There are many things to occupy the royals of the Crown of Blood, of course. There’s a great iceberg burst from the sea but five years ago, and immediately captivated a school of vampiric artisans and researchers, who set to making it a beautiful ice palace, where research into the strange ice’s properties and inhabitants could continue apace. There’s the games of chance at the casinos, or the games of statecraft with the Masqued, the unidentifiable spies of the Crown. There are pursuits on land, exploring the scourged barren lands that were once ‘Outland’ territory, with its scattered barbarians and outcast god, where you could be the first to make a unique kind of Vampire. There’s of course, the fad for romancing planeswalkers in the name of reckless love.

And of course.

In the centre of the ocean, over the vast, dark spiral in the water, there stands on mighty columns, there is the six-sided shape of the Palace of the Dead, whose gates have been held open, and through which spirits struggle to fly, and whose largesse has ensured the steady flow of magic, and the denial of death. The Palace boats do not go near the Palace, knowing it is through respect to its King, their bounty is assured.

Everything is good, if it’s good for you.

And nothing at all is going to change that.

Warning: Wizards employees, this post contains unsolicited designs of custom magic cards.

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MTG: 2022’s Custom Cards, by The Numbers

Every day of 2022, I shared a Custom Magic Card — a card for Magic: The Gathering that I designed, using art gathered from the internet — on Reddit’s /custommagic Subreddit, My Talen_MTGee Twitter account, and then eventually, on Mastodon and Cohost. With 2022 behind me, I figure it’s now time to collect all the information I can about all the cards I made, and what I learned about myself and my assumptions.

Art Source 1, 2, 3

Warning: Wizards employees, this post contains unsolicited designs of custom magic cards.

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MTG: December 2022’s Custom Cards

Hey, it’s a new year, but there’s still some business from last year to tidy up. No-Effort November yielded a bunch of cards with no themes, obtained by grabbing everything out of my year’s total collected work that I cut from other lists or other ideas. Simply put, you got a grab bag of ‘huh, why not?’ designs.

Warning: Wizards employees, this post contains primarily custom magic cards.

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MTG: November 2022’s Custom Cards

Ah, No-Effort November is over. But the cards of the month were made the month earlier, which is why despite it being No Effort November, there was, in fact, effort for these cards! How dreadful! But the theme of the month – I’m sure you’ve already worked it out, right?

Warning: Wizards employees, this post contains primarily custom magic cards.

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MTG: July 2022’s Custom Cards

Hey, you do know I post these cards to both Reddit and Twitter, right? I just realised that you may not be aware that this is a daily thing, with room for discussion on every card.

uh anyway, July’s custom cards!

Warning: Wizards employees, this post contains primarily custom magic cards.

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MTG: May 2022’s Custom Cards

May is past! 31 cards, of type and style, a card a day designed for the commander format around a theme. What was it? What could it possibly have been? Have you worked out the theme…? Do you even care? Do you want a convenient gallery to peek at? Let’s go!

Warning: Wizards employees, this post contains primarily custom magic cards.

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MTG: April 2022’s Custom Cards

I like making Magic cards. It’s easily my favourite way to engage with the game. In the name of discipline, in the name of getting cards done I will sometimes make cards I’m not wildly happy with, but largely, I like my cards. Since my normal theme of April is to try and focus on me and on being indulgent, it can be challenging to really nail down what makes a me month worth of cards. After all, many of them are my precious babies.

What can the cards be about then, in this context?

Warning: Wizards employees, this post contains primarily custom magic cards.

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MTG: Inflexible

It’s a rare kind of custom magic design that has its own nickname.

There is, at the moment, no single card that on its own, has indestructible, hexproof, and flying. Closest you can get is Angelic Overseer. Two creatures can gain hexproof and indestructible through paying some additional cost, Elusive Tormentor and Fleecemane Lion. This combination of keywords, for making a card resilient, is extremely obvious and absolutely nowhere in the game as presented.

Doesn’t stop the custom crowd from breaking it out on the regular, and that’s where we get the nickname INFLEXIBLEIndestructible, flying and hexproof.

You shouldn’t make these cards.

This article contains no unsolicited card designs.

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MTG: March’s 2022’s Custom Cards

There goes March and all of its forthing, so let’s look at what the custom cards I made last month are. Did you guess the theme? Okay, I guess it’s easier to say: At what point in the month did you guess the theme?

Warning: Wizards employees, this post contains primarily custom magic cards.

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MTG: February 2022’s Custom Cards

Ah, February, I remember it just like it was last week. Well, what could I possibly have been using as my theme for the custom cards of Smooch Month? What’s that? You already have worked it out? It was so bloody obvious you got it after the literal first card I shared?

Well, if you’re going to be like that,

Warning: Wizards employees, this post contains primarily custom magic cards.

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MTG: January 2022’s Custom Cards

January’s gone, and with it a full collection of custom Magic: The Gathering cards. Want to see what got posted to reddit and twitter in January, and what was the theme? Well, here’s the whole set, below the fold!

Warning: Wizards employees, this post contains primarily custom magic cards.

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MTG: The 2021 Mechanic Toybox

2021 was a big year for Magic: The Gathering product. There was a truly stunning amount of new stuff put out there, including the MTG: Alchemy digital-only product.

Largely, I played none.

I played some! I have some commons-only starter decks for playing with my niblings, to teach them how to play the game, but I haven’t bought anything new from the company. I don’t know, it’s not a high priority to me to buy cards, to get the physical things. I think my MTGO collection has swelled a little, a few dollars dropped on a few cheap cards from recent sets to play around with them.

I did, however, also make 365 (and more) custom magic cards, one a day, shared to Reddit, and that was the thing that represented my main engagement with, my main play of Magic: The Gathering. That meant every time a new set dropped, it presented me with a bunch of new mechanics, new ways to format cards, and new card faces, that I could use to play with creatively.

What tools did I get to play like this, in the year of 2021?

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MTG: December’s Custom Cards — No-Effort-November

I’m a firm believer in, as a content creator, No Effort November. Use that month to belt out anything that wasn’t that hard for you, or use it as the catching tray for content that you wanted to get done this year but didn’t have time to make it work in and won’t really fit in the jovial tone of December.

With that in mind, my December cards, the ones I’d be working on in November, are all the cards I came up with through the year, couldn’t find a place for or fit into an existing theme and therefore got dumped unceremoniously in a file labelled ‘2021, misc.’

There’s no theme. No coherence. They’re not colour balanced. I was tempted to post them without art, to really hammer home on No Effort.

Anyway, after the fold, a bunch of cards.

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MTG: October’s Custom Cards — Alternate Horror

Ah, Dread Month, a month of horrors and vileness, a month where there’s terrible things afoot and grim subject matter. Well, time to make some spooky cards, right? Nice and easy.

This is a rare time where I had a bit of a problem with making this month’s cards. I started out with one theme — a set of Innistrad-themed cards that used the regional watermarks of the locations around Innistrad. I then tried an idea of a full set of daily zombies, but I immediately got bored with that.

What I did instead was this month, I revisited a bunch of mechanics based on things that might fit in a horror setting. The idea drifted a little, but I still have a bunch of cards I like and am happy with.

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