The Pitch: It’s a hidden identity game where all the players are merfolk princesses, who have surrendered their voices to the Sea Witch. Except one of you is the Sea Witch, and in the midst of the group is a powerful charm that binds all your hexes. If it’s laid upon the Sea Witch, all the curses will be broken and everyone is free, and you each know a little about the women around you.
Except none of you can talk.
Voiceless is made up of cards:
- Identity cards, of which you get dealt one at the start of the game
- The Hex card
The identity cards have an identical back. One of them represents the Sea Witch, and the remaining cards represent roles.
The most basic kind of role is just a mermaid princess. These win if the curse is broken. There’s also a Sea Witch, who wins if any of the princesses gets cursed.
Setup: Choose the princesses you want to include in each game. There should be some proportion of princesses to Sea Witch, and some princesses that complicate the game. Shuffle these princesses, deal one to each player face-down. Players can look at their card at the start of the game. Put the Hex card where everyone can reach it.
Play Loop: Players cannot talk throughout the play.
Starting with a first player, a player looks at another card on the table. They can then take the Hex card and either hand it to the next player (showing they are done), or hand it to another player face up. Players can then vote on whether or not they trust that with a thumbs-up or thumbs-down vote.
If the players all vote thumbs-up on one player, that player is Hexed, and the game ends. Cards are revealed and then players determine who won based on their role cards.
I mostly need art for this. The game at its core just needs a handful of pictures of mermaids, including at least one that can be The Sea Witch, so with a clearly different palette and style of the others. The aim would be to have the mermaids, as princesses, represent extremely different styles of personality, such as ‘mean girl’ or ‘innocent’ and I would want to make sure these mermaids didn’t represent just one vision of cool mermaidness. They wouldn’t need action shots or physical prowess or detailed weapons or whatever, just pictures of cool, Disney-Princess style mermaids.