Pay To Win And Warlords of Draenor

There’s a conversation going on – I’m not linking it, because pfft – about how instantly hitting level 90 thanks to an in-game purchase is a form of ‘pay to win’ in the context of World of Warcraft. Can anyone else see the trick here?

That’s right: You don’t win levelling up. Levelling up is an impediment to playing, not a type of play you win or lose.


  1. If leveling is an ‘impediment to playing’ then there is a serious problem with the game. Which a pay-to-level button may well be a fix to, but it’s an ugly as hell one.

  2. WoW
    such levels
    so win

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