I don’t feel like I have a lot to say about A Short Hike in and of itself. It’s a lovely charming little game. I don’t know if there’s some clever mystery at the end of it, or some twist in how the game works, because as I post this, I’ve only played a little bit of it. Like, oh, say, forty minutes.
I think it’s a pretty sweet little game. I like its style, I like how it feels. It’s a cosy game, and I’m just not very well-acquainted with cosiness. But while I played this game, I talked a little bit about game design, about courage in choices, and about workloads and my own history with games.