Boyfriend Material
I default to tabletop games when I make games. It’s the skillset I have and it doesn’t involve, typically, reaching into a new skill space to try and develop something. But it’s not the only system I’ve ever used, and there is a design that I’ve had kicking around in my head for an idea of a few different visual novels, or maybe even RPGmaker style games. One of them that I think has a perfect name to go with its concept is Boyfriend Material.
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