Daily Archives: February 8, 2019

Game Pile: Hustle Cat

Hustle Cat is a 2016 Visual Novel by Date Nighto, which might normally get put in the ‘otome’ game category, except it’s kind of deliberately not using that particular trope set. The story follows Avery Grey, a pronouns-of-your-choice (they for this review) human form that, as seems to be a trend so far, interrupts their life of Not Doing Anything at home by getting a job at a cat cafe. This cafe is staffed entirely by painfully cute people, and you wind up smooching one of them (or dead, or worse).

Did I say dead? Don’t worry about it.

As with most games of its type, talking about plot specifics would involve digging into narrative spoilers, which I’m normally happy to do, but in the case of a Visual Novel is pretty much the content you turned up for.

Hustle Cat Opening

You can get Hustle Cat on itch.io and Steam. It’s a more expensive title here in Australia – $30, and the US price is $20. This puts it in the higher price bracket of visual novels, comparable to a Danganronpa game, which have voice acting, animation and mini-games. Without those other ‘game’ bits to recommend them, Hustle Cat offers itself to you as a very pure experience of here are hot characters, you can smooch them.

Some folk like Visual Novels because being a fan of Visual Novels is cheap. There’s a bunch of good free ones, there’s a few that are good and cheap, and there are some – very few – that actually crest into this space. For me, the VN has always been an entity of the affordable, and that means part of me recoils at paying that much for it. What if I don’t like it? the fear creeps in the back of my mind. Visual Novels, more than other games don’t have much to engage you except characters and story, and that means that this not-small purchase has to live or die on whether or not those are good.

With that in mind, I’d like to tell you why Hustle Cat is really good.

Hustle Cat sets its tone clearly when it lets you pick your pronouns – and even tells you that you can change them any time you want. It allows for he/him, she/her, and they/them, but it also doesn’t actually attach a gender to that – characters never call you a girl, or a boy. You can be an enby who uses he/him or a girl who uses they/them. This is due to some awareness in the planning stages, and it serves the game well.

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