Daily Archives: September 4, 2018

Game Pile: Fallout 2

Sometimes when you talk about a game, it’s easy to fall into the same model of examining the thing based on what it’s trying to do (like with Deus Ex) or its place in history (like with Ziggurat). You can sometimes examine a game based on its themes or its story, and those are all valid ways to examine a game.

Yet I have made the case that games are too large to have single defining characteristics. That I found Deus Ex: Mankind Divided hollow and dull isn’t the same thing as saying that the game was bad, not really, not in any kind of definitive way, it just tells you that I found it kinda dim and if you care about things I care about in games, you will probably find it unsatisfying. Anyone could find something in the work and take that perception in its own direction and so on and that’s the glory of media criticism and games journalism.

When examining Fallout 2, not only is that game now far too large to have a single defining trait, it’s also part of a piece of gaming history, a legacy that also destroys the ability of the critic to meaningfully give a truly broad perspective of it in a meaningful context. To write about Fallout 2 comprehensively would be a book, not an article.

Instead, what if we focus on something in a game?

What if we dug down into just one thing about a game?

Let’s talk about The Highwayman.Continue Reading →

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