A few months ago I cancelled my subscription to World of Warcraft, based on the sensible advice of a friend who pointed out that there were things in this game that I could criticise and thought were poorly done. After my level 89 epically powerful and supposedly dangerous druid who had ridden the backs of dragons, ingratiated himself to the elemental aspect of stone itself, singlehandedly slain the dread denizens of Ahn’Qiraj, Tempest Keep and Naxxramas, spent his time roaming around underwater in the Dread Wastes trying to get a fussy bug his packed lunch, I remarked that the game had a bad sense of scope. The useful response was ‘Well, quit, then.’
Anyway, looking back on it, I found myself wondering why I didn’t enjoy Mists of Pandaria WoW, when I loved Cataclysm so much. It’s an interesting thing to consider that in the eight year lifespan of the game, there’s about nine months where I feel they got it really right. Obviously, the paying population of WoW is somewhat close to the voting population of America, so it’s not like I hold a majority opinion on this topic.